Modules
Every module, and what it hooks.
One line per module describing the mechanism rather than the marketing. The tag on the right is the important part: read-only modules never put a byte on the wire, local ones only touch your own client, and send-path modules write state a server can observe.
- 94modules
- 7categories
- 24read-only
- 17local
- 53send-path
Combat21
Crystal, anchor, mace and shield work, plus the aim stack underneath all of it.
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Aim Assist
send-path
Smoothed rotation onto the highest-priority target with a hard FOV clamp.
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Trigger Bot
send-path
Attacks the tick your crosshair enters a valid target — never earlier.
-
Auto Crystal
send-path
Places an end crystal and detonates it on the following tick.
-
Crystal Optimizer
local
Removes your own crystal client-side so the next placement goes out sooner.
-
Anchor Macro
send-path
Respawn anchor placement and detonation in a fixed tick cycle.
-
Double Anchor
send-path
Two anchors in rapid succession, timed against the explosion tick.
-
Auto Totem
send-path
Keeps a totem in the offhand, refilling from inventory before the slot empties.
-
Auto Inv Totem
send-path
Moves a totem from anywhere in the inventory straight into the offhand.
-
Hover Totem
send-path
Holds the offhand totem while you hover, swaps back on landing.
-
Auto Double Hand
send-path
Combines offhand totem with a mainhand crystal in one cycle.
-
Auto Hit Crystal
send-path
Swings on the crystal in the same tick it is placed.
-
Mace Bomber
send-path
Builds the fall height, times the smash, lands it on the target.
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Mace Swap
send-path
Fast mainhand mace swap with the correct attack cooldown.
-
Spear Swap
send-path
Instant spear swap for the reach window.
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Shield Breaker
send-path
Automates the axe swing onto a raised shield.
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Auto Jump Reset
send-path
Jumps inside the damage tick to shed knockback.
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No Hit Delay
send-path
Removes the vanilla hit cooldown between attacks.
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HitBox
send-path
Expands attack hitboxes within a range the server cannot verify.
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Static HitBoxes
send-path
Fixed hitbox dimensions instead of a scale factor.
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Elytra Swap
send-path
Swaps the chestplate for an elytra, and back, automatically.
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Anti Bot
local
Filters fake players out of every target list before a rotation is computed.
Render16
Everything here reads the entity list and the depth buffer. Nothing is sent.
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Player ESP
read-only
Boxes, outlines and fills through walls with distance and health.
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Skeleton ESP
read-only
Bone-accurate joint overlay driven from the live model, not a guess.
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Mob ESP
read-only
Same projection, filtered to hostile and passive mobs.
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Storage ESP
read-only
Marks every container block entity in range, with contents preview.
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Block ESP
read-only
Configurable block highlight with per-block colour and search list.
-
Name Tags
read-only
Nametags through walls with ping, health, gear and distance.
-
Target HUD
read-only
Live target readout: health, absorption, armour, held item.
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Hole ESP
read-only
Finds safe 1x1 holes and renders them as fill + outline.
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Suspicious ESP
read-only
Highlights blocks and entities that score as player activity.
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Real HitBox
local
Renders the true hitbox the server will use for the hit.
-
Pearl Trajectory
read-only
Predicts the ender pearl arc including drag and bounce.
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Fullbright
local
Forces maximum lightmap brightness with no gamma packet.
-
Free Look
local
Detaches the camera from the body; the body keeps its rotation.
-
Jump Circles
local
Ring effect on jump, configurable radius and colour.
-
Swing Speed
local
Changes the swing animation speed without touching attack timing.
-
Music HUD
local
Now-playing overlay wired to your system media session.
Movement12
The send-path half. Marked as such — off by default, never silent.
-
Boost
send-path
Vertical velocity boost applied on jump with a configurable tick delay.
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Glide
send-path
Elytra-style glide control without a firework or an elytra equipped.
-
Jetpack
send-path
Continuous upward thrust from held items, tick-rate limited.
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Packet Fly
send-path
Position control via out-of-order position packets and fake bounds.
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Full Flight
send-path
Full creative-style flight on any server, with anti-kick pacing.
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Extra Elytra
send-path
Elytra plus a chestplate effect at the same time.
-
No Jump Delay
send-path
Removes the jump cooldown between consecutive jumps.
-
Robo Walk
send-path
Square, perfectly-timed strafing path for scaffold-style movement.
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Block In
send-path
Surrounds your position with blocks from the hotbar in one tick.
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Boat Glitch
send-path
Boat-based movement glitch with per-server tuning.
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Boat Phase
send-path
Phases through blocks using boat collision, bounded to a safe step.
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Chorus Exploit
send-path
Teleport exploit via chorus fruit with a controlled landing window.
World & base finding9
Analysis over data you already receive. This is the part that finds bases without touching the wire.
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Chunk Finder
read-only
Scores every loaded chunk for signs of life: containers, block entities, artificial light.
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Sus Chunk Finder
read-only
Heuristic score from unnatural blocks, lighting and entity density.
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Prime Chunk Finder
read-only
Ranks chunks by the strongest combined activity signal.
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Seed Chunk Finder
read-only
Derives chunk properties from the world seed with the seedfinding libraries.
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Ore Sim
read-only
Seed-based ore, biome and structure prediction (Cubiomes) rendered in-world.
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Netherite Finder
read-only
Ancient debris search by block scan or seed simulation.
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Light Finder
read-only
Flags artificial light where the world should be dark.
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Tunnel Base Finder
read-only
Detects player-dug tunnels from block and air patterns.
-
Block Entity Debug
read-only
Lists every block entity in a chunk with type and coordinates.
Survival & automation21
Farming, crafting, sorting and staying alive while you are not looking at the screen.
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Auto Farm
send-path
Plant, bone-meal and harvest cycle with per-crop timing.
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Auto Grind
send-path
Repeatable mob or spawner grind loop with configurable routing.
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Auto Craft
send-path
Crafts a recipe from a set quantity, refilling from inventory.
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Auto Drop
send-path
Drops items matching a filter — by name, count or slot.
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Auto Tool
send-path
Selects the fastest tool for the block being mined.
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Auto Enchant
send-path
Runs the enchanting flow and rerolls until the target enchant appears.
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Auto Mine
send-path
Mines marked blocks along a configurable route.
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Auto Loot
send-path
Empties containers in range, with per-item filter and delay.
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Auto Pot
send-path
Throws splash potions by threshold — health, hunger or effect.
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Auto Soup
send-path
Drinks soup or stew below a health threshold.
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Auto Eat
send-path
Eats from the hotbar when hunger drops past a configured value.
-
Auto Extinguish
send-path
Places water or a powder snow bucket when you catch fire.
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Auto Login
send-path
Replays a login or /register command on join, per server.
-
Auto Reconnect
send-path
Rejoins after a kick or a disconnect, with backoff.
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Auto TPA
send-path
Sends and confirms /tpa requests automatically.
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Auto Walk
send-path
Holds forward, respecting terrain and obstacles.
-
Auto Respawn
send-path
Accepts the respawn screen without waiting for your input.
-
Fast Place
send-path
Removes the placement delay between blocks.
-
Sprint
local
Always sprint, no double-tap.
-
Anti Vanish
read-only
Flags vanished staff from tab and entity mismatches.
-
Gamemode Notifier
read-only
Alerts on gamemode changes and world-border events near you.
Client5
The parts you touch every session.
-
Chat Macro
send-path
Bind any key to any command or chat line, per server.
-
Name Protect
local
Rewrites your own name in chat, nametags and the tab list.
-
Skin Protect
local
Hides skin and profile data from the local renderer.
-
Friends
local
A friend list that every combat, render and automation feature respects.
-
Config Profiles
local
Per-server profiles, one-key import and export, cloud-ready layout.
Server packs10
Loaded only when you are on that server. Shipped as separate profiles, not baked into the default config.
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Chunk Finder (Donut)
read-only
DonutSMP-tuned chunk scoring and waypoint marking.
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Player Chunks
read-only
Marks chunks a player has provably occupied.
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Auto Sell
send-path
Automates shop selling with a per-item price floor.
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Auto Spawner Sell
send-path
Sells spawners on a schedule with an inventory gate.
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Spawner Protect
local
Blocks placement and mining that would break your spawners.
-
Anti Trap
local
Detects encirclement and reacts before the trap closes.
-
Item Dropper
send-path
Drops by filter rule while farming, with a keep-list.
-
RTP Base Finder
read-only
Systematically searches the area around each /rtp landing.
-
Fake Pay
local
Local-only payment display with a configurable amount.
-
Fake Stats
local
Cosmetic HUD values, never sent anywhere.
1.0.0 · release · Minecraft 1.21.4
Sleep on it.
Two jars, a Fabric profile, and 94 modules that tell you whether they touch the wire.